Online Reinforcement Learning of Optimal Threshold Policies for Markov Decision Processes
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Description
As a subfield of machine learning, reinforcement learning (RL) aims at empowering one’s capabilities in behavioural decision making by using interaction experience with the world and an evaluative feedback. Unlike traditional supervised learning methods that usually rely on one-shot, exhaustive and supervised reward signals, RL tackles with sequential decision making problems with sampled, evaluative and delayed feedback simultaneously. The system is developed the different reinforcement algorithms such as Q-learning, Markov Decision Process (MDP) and SARSA. Then, we can create a policy by using greedy. Then, we can visualize the graph based on actions, rewards and episode. Due to the reduction in the policy space, the proposed algorithm provides remarkable improvements in storage and computational complexities over classical RL algorithms.
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